See also: Art: Institutionalized and Tumblr
As an artist, I am dedicated, open minded and always looking for unique ideas and creative solutions. I have extensive experience creating artwork and animation for games and online media, both in 2D and 3D formats.
I am a very proficient character designer, conceptual artist, traditional animator, and storyboard artist. I have a strong background in lifedrawing and studying both human and animal anatomy, and pride myself in continuing to improve these skills.
In addition, I am an experienced 3d artist and specialize in character modeling, character animation, and 3d lip-sync animation. I also have experience as an environment and asset modeler, texture artist, and creating character rigs in Maya.
I have professional experience in the following software packages: Photoshop, Illustrator, Flash, Maya, 3ds Max, and ZBrush. Furthermore, I love discovering new mediums and methods to create art, and above all else, I and love to draw!
2d animation, character design, storyboarding, illustration, sequential artwork and comics, lip syncing, 3d character animation, object modeling, character modeling, texture painting, character rigging
Anime Convention Guest Appearances
- PortConMaine 2005 - June 24-26, 2005 in South Portland, ME